![]() How many musea have you visited and what sort of constraints inhibit more videos being released. TWR: As you said, part of your work involves working with musea and collecting data on tanks, but the number of videos seems low compared to the quantity of tanks at these musea. The EU, for example, has a very robust museum network with high population densities compared to the Americas. I think, though, the fact that Challenger, Phalanx, and myself (as well as other, less public military/history types) have turned into rather different jobs for ourselves in our respective offices is an indicator of quite how unusual our positions are, as well as how the environments in our respective areas are different. From there, I used the archive materials I came across to write articles, and museum access to make videos, and so have morphed into my public role. Then I got into research for the vehicles for implementation in the game, as the person best able to access the US archives. I became initially the advocate for the ‘historian/military player’ in a world of folks who thought critical hits meant extra damage points caused, and who had no particular knowledge of military history or tanks (not to say there was no appreciation, just no knowledge). I developed the “Chieftain” persona, encouraged EU to get their own equivalent (you’re welcome, Challenger!) and took off from there. World of Tanks, though, (and the subsequent titles) are persistent, so there would be work for years to come! Near as I can tell, most gaming companies will contract out a military expert for the development of the game, and then release them once the contract is done. Everyone else in the office came from good, pedigree gaming backgrounds, and a guy whose primary function was to know tanks was a little outside of their frame of reference. TWR: How has your involvement with Wargaming and World of Tanks evolved over recent years?Ĭhieftain: When I got started, part of the problem was that nobody really knew what to do with me. Behind the scenes, I do work with musea, other parts of the organisation which need military-knowledge or contacts help, and whatever else I can put my mind towards. Publicly, I’m known for my various videos and written articles. An armor officer by training, I’ve been with Wargaming for somewhere near six years, now, providing a level of culture and civilisation a tanker can provde which might otherwise be lacking. For the new players who might not be familiar with your work, would you like to introduce yourself?Ĭhieftain: I am Wargaming Americas’ tame tanker. Tank War Room: Hi Chieftain! Thank you for taking the time out of your busy day to have a chat with us here at Tank War Room. You can find the Chieftain’s work over on his YouTube Channel as well as on the official World of Tanks North America YouTube channel. Over the course of last week, I've had the pleasure of speaking with Nicholas Moran, more commonly known in the community as The Chieftain, about his involvement with Wargaming and World of Tanks.įor those new to the World of Tanks scene, the Chieftain gives players an inside look at some of the most iconic tanks throughout history.
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